Saturday 14 April 2018

Justice League of America: Curse of the Kingbutcher Review

Finished reading Justice League of America: Curse of the Kingbutcher, continuing DC Rebirth’s the second Justice League series as writer Steve Orlando sends the team against villains who are more of a threat to civilians just as much as they are to the team itself. The book opens with Atom and Killer Frost heading to the Museum of Unnatural History with the hope that they might be able to find a cure to Carlin’s heat sickness when the villain Terrorsmith attacks the museum by turning the guards into monsters in hope to steal an item within the museum. The next story sees the team fighting off a group of tech brokers know as S.K.U.L.L. in a place that is quickly named Monster Valley where the team meet a man named Makson who has been living in the valley for years and decides to travel back to civilisation with the team as he readjust to society while also having his own plan in to have revenge on the people backing S.K.U.L.L. The last story sees the team heading to Ray’s home of Vanity as a mysterious entity is granting wishes for the residents which has gain the attention of the Kingbutcher who is on a mission to undo the wishes which leads to him clashing with the team over his methods. Overall this was a good book as it continues to each character a nice amount of develop within in the them and there interactions between each other help to build the relationship and tension between each team member with their different opinions to their situations they face. The book art is good as each art team is able to to bring each story to life extremely well by bring the great action set pieces to life along with giving some great designs to the newly introduced characters and giving a nice amount of focus to each character emotion within the more character driven moments. 7.5/10.

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